Arma 3
TT Scripted Movement Functions
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 13 ago, 9:20
da TT

Fixed an issue where, in some cases, wheels or tracks would not rotate properly.

Aggiornamento: 30 lug, 12:28
da TT

Reorganized the captured data format.

Aggiornamento: 30 lug, 8:39
da TT

Fixed an issue where some vehicles could not properly execute recorded fire commands after the update.

Aggiornamento: 30 lug, 5:57
da TT

it's now possible to record turret rotation animations for vehicles with turrets, including the elevation and depression of the gun barrel. However, the pitch (up and down) movement of a soldier's weapon still cannot be recorded. If anyone knows how to record this, feel free to share it in the comments.

Aggiornamento: 27 lug, 22:12
da TT

Aggiornamento: 13 lug, 5:30
da TT

Aggiornamento: 12 lug, 13:05
da TT

Aggiornamento: 30 giu, 5:29
da TT

Modify TT_fnc_play_captured_move to block execution until the animation finishes.

Aggiornamento: 30 giu, 0:16
da TT