Call of Duty: Black Ops III

Call of Duty: Black Ops III

Infernal Dungeon
1-10 van 13 items weergegeven
< 1  2 >
Update: 29 sep om 9:02
door Zenith

- Interacts that require all players can now be progressed if someone leaves the game
- The MPL-LF can now be double-Pack-a-Punched to add AATs

Update: 1 jul om 13:15
door Zenith

- Added another redundancy just in case

Update: 1 jul om 12:25
door Zenith

- Updated game over screen mechanics
- Added redundancy check to a mechanic in the Parkour Room

Update: 29 jun om 15:53
door Zenith

- Fixed potential race condition

Update: 29 jun om 15:50
door Zenith

- Added redundancy check to Axe Room door logic

Update: 29 jun om 15:19
door Zenith

- Fixed some more zombie pathing issues

Update: 29 jun om 11:32
door Zenith

- Fixed some zombie pathing issues

Update: 29 jun om 2:12
door Zenith

- Couple minor QOL changes

Update: 28 jun om 21:34
door Zenith

- Changed a light to better introduce the Dark Puzzle

Update: 28 jun om 21:07
door Zenith

- Added ability to buy back perks from the staircase room after the Trap Puzzle