RimWorld
Genetic Heads Framework for [NL] Facial Animation
Hiển thị 1-10 trong 17 mục
< 1  2 >
Cập nhật: 17 Thg09 @ 7:06pm

un-obsolete for 1.6! this has been a roller coaster and I want to get off XD

in 1.6, adds additional logic to FA to allow variants for heads like furskin and correctly-assigned multi-gene parts. all parts are supported!

also adds safeties so hopefully it won't break anyone's game if FA updates and changes something

Cập nhật: 7 Thg09 @ 7:50pm

obsolete for 1.6!

Cập nhật: 7 Thg09 @ 3:07pm

FA updated this morning and now the new system doesn't work XD

Cập nhật: 7 Thg09 @ 10:32am

Complete revamp! Heads, Brows, Eyeballs, Lids, Mouths, and Skin Details all supported!
If loading on a game using previous version, you'll get an error about FAHeadOverrideManager not being there. It's fine, the new system doesn't use an override--part selection is much better integrated into the existing FA system.

Cập nhật: 20 Thg08 @ 7:04pm

randomization is now seeded by pawn ID, so everyone's heads should stay the same between game loads

Cập nhật: 16 Thg08 @ 8:07pm

added Character Editor compatibility
added mod icon

Cập nhật: 13 Thg08 @ 5:28pm

renaming was a dumb idea

Cập nhật: 12 Thg08 @ 8:45pm

Edited name and packageID for future changes

Cập nhật: 1 Thg08 @ 2:00pm

Added gizmo toggles

Cập nhật: 1 Thg08 @ 1:49pm

[Auto-generated text]: Update on 8/1/2025 2:49:41 PM.