Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Update: Oct 3 @ 1:36pm

-Glide: Rewriting camera patch (tank aim support) that was broken after the recent glide update + slightly moved view camera forward while in vehicle

Update: Sep 29 @ 10:13am

-Pickup: sync physics with rendering in case they are too far apart

Update: Sep 26 @ 6:41am

- Added real-time 3d skybox switch to rendering tab

Update: Sep 25 @ 8:46am

- Removed non-existent convars, added new ones
- Fixed halo rendering
- Increased default pickup range

Update: Sep 25 @ 6:09am

-Another convars related update: hopefully fixes startup issues for some users

Update: Sep 24 @ 12:59pm

-Fixed broken mirror after rendering optimization

Update: Sep 24 @ 12:36pm

- Additional performance tweaks: added more convars overrides, reduced reflections and lightning quality

Update: Sep 24 @ 11:43am

- Rendering pipeline optimization: should reduce FPS drops and boost performance a little

Update: Sep 23 @ 2:31pm

- Optimization update: brought some of the optimizations back which were reverted during the process of fixing multiplayer issues (Reducing extensive calls to UpdateIK and network traffic)

Update: Sep 20 @ 11:23am

- Melee: ignoring current vehicle (should still be able to slap your passenger)
- Character: fixed messed up bone while driving