Garry's Mod
VRMod x64 - Extended
Mostrando 1-10 de 178 aportaciones
< 1  2  3 ... 18 >
Actualización: 3 OCT a las 13:36

-Glide: Rewriting camera patch (tank aim support) that was broken after the recent glide update + slightly moved view camera forward while in vehicle

Actualización: 29 SEP a las 10:13

-Pickup: sync physics with rendering in case they are too far apart

Actualización: 26 SEP a las 6:41

- Added real-time 3d skybox switch to rendering tab

Actualización: 25 SEP a las 8:46

- Removed non-existent convars, added new ones
- Fixed halo rendering
- Increased default pickup range

Actualización: 25 SEP a las 6:09

-Another convars related update: hopefully fixes startup issues for some users

Actualización: 24 SEP a las 12:59

-Fixed broken mirror after rendering optimization

Actualización: 24 SEP a las 12:36

- Additional performance tweaks: added more convars overrides, reduced reflections and lightning quality

Actualización: 24 SEP a las 11:43

- Rendering pipeline optimization: should reduce FPS drops and boost performance a little

Actualización: 23 SEP a las 14:31

- Optimization update: brought some of the optimizations back which were reverted during the process of fixing multiplayer issues (Reducing extensive calls to UpdateIK and network traffic)

Actualización: 20 SEP a las 11:23

- Melee: ignoring current vehicle (should still be able to slap your passenger)
- Character: fixed messed up bone while driving