Timberborn
Bobingabout Script Pack
42개 중 11~20개 표시 중
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업데이트: 2025년 5월 13일 @ 오전 7시 50분

Added optional FactionID to EditManufactoryRecipeListSpec. If you list a Faction ID, it will only add to that building if you're playing as that faction. If you don't list it, or give it an empty string, it will add to all factions.

업데이트: 2025년 5월 6일 @ 오후 3시 45분

Reworked some of the Tubeway platform script again.
Fixed a bug with the CustomBeaverByName script where custom beavers using a Graphics Set didn't have their names added to the pool.

업데이트: 2025년 4월 26일 @ 오전 9시 51분

Update for the Tubeway Platform script, to change block occupations instead of using a phantom block.
BobingaboutTubePlatformBlockObjectSpec is now redundant.
Added new script ITTubePlatform, which is a copy of the Tube Platform script with coordinates, for use on Iron Teeth Bridges.
Changes to BobingaboutTubeBridgeModel so that it no longer draws the base tube connected to the bridge, when you've deleted the tube section it wants to connect to.

업데이트: 2025년 4월 23일 @ 오후 2시 38분

Minor script fix to Tubeway Platform script, for 0.7.6.0 game changes.

업데이트: 2025년 4월 16일 @ 오후 6시 23분

Fixed Recipe Adder

업데이트: 2025년 4월 16일 @ 오후 12시 50분

CharacterAvatarMap should now read ChildAvatarPath and ContaminatedChildAvatarPath
Added a new EditManufactoryRecipeList script to add or remove recipes from a building.

업데이트: 2025년 4월 10일 @ 오전 10시 19분

Fixed for V0.7.3.1 update

업데이트: 2025년 4월 9일 @ 오후 1시 39분

Bug Fix Crash for CustomBotByName without a Set defined.
Added support for Bot Names to have a # in their name to show their number.

업데이트: 2025년 4월 9일 @ 오전 11시 13분

Added Character Graphics Set Blueprint definitions, and usage on Beaver/Bot ByName Blueprints.

업데이트: 2025년 4월 8일 @ 오후 3시 29분

Added Custom Bot By Name script.
Added a Bot Naming service.