Project Zomboid

Project Zomboid

[B42] Week One NPC
Ergebnisse 91–100 von 121
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Update: 24. Jan. um 6:56
von Slayer

better firemen efficiency
not respawning npcs in cleared buildings

Update: 22. Jan. um 19:54
von Slayer

Update: 22. Jan. um 19:15
von Slayer

You can now start with a car and a key to it (must enable in sandbox settings)
Fisherman can put fish in restaurant kitchen fridges to get money

Update: 22. Jan. um 6:22
von Slayer

Update: 22. Jan. um 6:16
von Slayer

fix

Update: 22. Jan. um 6:13
von Slayer

fix

Update: 22. Jan. um 5:58
von Slayer

car keys spaawning in npc inventory

Update: 20. Jan. um 13:44
von Slayer

car keys fix
fireman efficiency slightly improved

Update: 20. Jan. um 12:24
von Slayer

soldiers fix so that dont get afraid like civs but act like soldiers

Update: 19. Jan. um 8:54
von Slayer

yet another improvments in proper recognition of rooms
inhabitants spawning system improved (overcrowd prevention)