Project Zomboid

Project Zomboid

[B42] Week One NPC
Showing 91-100 of 121 entries
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Update: 24 Jan @ 6:56am

better firemen efficiency
not respawning npcs in cleared buildings

Update: 22 Jan @ 7:54pm

Update: 22 Jan @ 7:15pm

You can now start with a car and a key to it (must enable in sandbox settings)
Fisherman can put fish in restaurant kitchen fridges to get money

Update: 22 Jan @ 6:22am

Update: 22 Jan @ 6:16am

fix

Update: 22 Jan @ 6:13am

fix

Update: 22 Jan @ 5:58am

car keys spaawning in npc inventory

Update: 20 Jan @ 1:44pm

car keys fix
fireman efficiency slightly improved

Update: 20 Jan @ 12:24pm

soldiers fix so that dont get afraid like civs but act like soldiers

Update: 19 Jan @ 8:54am

yet another improvments in proper recognition of rooms
inhabitants spawning system improved (overcrowd prevention)