XCOM 2
Viper's Proficiency Scout Class
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更新:4 月 13 日 @ 下午 9:01
Dęąth Viper 發表

Fixed some typos in the script and localization.

更新:4 月 1 日 @ 下午 2:33
Dęąth Viper 發表

更新:3 月 17 日 @ 上午 10:01
Dęąth Viper 發表

更新:3 月 17 日 @ 上午 9:46
Dęąth Viper 發表

更新:3 月 16 日 @ 上午 1:57
Dęąth Viper 發表

更新:3 月 16 日 @ 上午 12:40
Dęąth Viper 發表

OKAY. So the problem was, I assigned pistol slot claymore as a "weapon cat" which it is not a weapon. Now I referenced the template directly, so it should properly show up in the pistol slot. Confused the hell out of me.

更新:3 月 16 日 @ 上午 12:24
Dęąth Viper 發表

Didn't realize that claymore was equipment template and not a weapon template.. the script should now properly add the item.

更新:3 月 16 日 @ 上午 12:12
Dęąth Viper 發表

Added a script to make the claymore a starting item. Not sure why this was necessary but they were locked behind reapers being in the barracks? Well, NOT ANYMORE. Sheesh.

更新:3 月 16 日 @ 上午 12:06
Dęąth Viper 發表

Fixed typo in the 2 new abilities. They should now properly show up

更新:3 月 15 日 @ 下午 11:47
Dęąth Viper 發表

Completely overhauled to be a sabotage and stealth focused class.

Please refer to the pictures and discussionis tab for details.

NOTE THE NEW REQUIREMENTS (or lack of)