XCOM 2
Viper's Proficiency Scout Class
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更新:4月13日 @ 21時01分
更新者:Dęąth Viper

Fixed some typos in the script and localization.

更新:4月1日 @ 14時33分
更新者:Dęąth Viper

更新:3月17日 @ 10時01分
更新者:Dęąth Viper

更新:3月17日 @ 9時46分
更新者:Dęąth Viper

更新:3月16日 @ 1時57分
更新者:Dęąth Viper

更新:3月16日 @ 0時40分
更新者:Dęąth Viper

OKAY. So the problem was, I assigned pistol slot claymore as a "weapon cat" which it is not a weapon. Now I referenced the template directly, so it should properly show up in the pistol slot. Confused the hell out of me.

更新:3月16日 @ 0時24分
更新者:Dęąth Viper

Didn't realize that claymore was equipment template and not a weapon template.. the script should now properly add the item.

更新:3月16日 @ 0時12分
更新者:Dęąth Viper

Added a script to make the claymore a starting item. Not sure why this was necessary but they were locked behind reapers being in the barracks? Well, NOT ANYMORE. Sheesh.

更新:3月16日 @ 0時06分
更新者:Dęąth Viper

Fixed typo in the 2 new abilities. They should now properly show up

更新:3月15日 @ 23時47分
更新者:Dęąth Viper

Completely overhauled to be a sabotage and stealth focused class.

Please refer to the pictures and discussionis tab for details.

NOTE THE NEW REQUIREMENTS (or lack of)