Barotrauma

Barotrauma

[LK]Sd.Jgz-Stellarator
Menampilkan1-10 dari 11 kiriman
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Pembaruan: 25 Sep @ 1:49am
berdasarkan LUCA46B

Added links between sub hulls of ballasts,in case the newly update about gaps caused folw reduction.

Pembaruan: 11 Apr @ 8:05am
berdasarkan LUCA46B

*Fixed the issue that turrets fail to rotate with high skill when having turret-rotating-upgrade.(but the upgrade will still reduce the rotating speed with high skill,this is a problem of fakefish)
*disabled the collision of certain decorating fins.
*slightly changed the appearance,making it more smooth.

Pembaruan: 8 Apr @ 3:29am
berdasarkan LUCA46B

*Adjusted the gaps in ballast due to recent update.
*Made AI not to hang around the engine room.

Pembaruan: 27 Des 2024 @ 12:05am
berdasarkan LUCA46B

Fixed illumination of "Sextant"

Pembaruan: 11 Des 2024 @ 7:33pm
berdasarkan LUCA46B

Due to certain *freeking bug.The rector will be uncontrolable when you initial a campaign.So now the reactor has no fuel in when start.
And fixed the bug that ceatain oxgen tanks were not powered.

Pembaruan: 14 Nov 2024 @ 6:07am
berdasarkan LUCA46B

Pembaruan: 13 Nov 2024 @ 9:08pm
berdasarkan LUCA46B

Made +version's invisible supercampacitor invincible(haha,get it?)
Made the ancient weapon to perform correctly.
Added a pirate version(coalition only of course).

Pembaruan: 2 Nov 2024 @ 9:01pm
berdasarkan LUCA46B

Fixed the issue that AI try to adjust capacitor while firing.

Pembaruan: 2 Nov 2024 @ 10:55am
berdasarkan LUCA46B

Pembaruan: 2 Nov 2024 @ 9:12am
berdasarkan LUCA46B

Fixed certain localizing problem.