Barotrauma

Barotrauma

[LK]Sd.Jgz-Stellarator
Näytetään 1–10 / 11
< 1  2 >
Päivitys: 25.9. klo 1.49
tekijältä LUCA46B

Added links between sub hulls of ballasts,in case the newly update about gaps caused folw reduction.

Päivitys: 11.4. klo 8.05
tekijältä LUCA46B

*Fixed the issue that turrets fail to rotate with high skill when having turret-rotating-upgrade.(but the upgrade will still reduce the rotating speed with high skill,this is a problem of fakefish)
*disabled the collision of certain decorating fins.
*slightly changed the appearance,making it more smooth.

Päivitys: 8.4. klo 3.29
tekijältä LUCA46B

*Adjusted the gaps in ballast due to recent update.
*Made AI not to hang around the engine room.

Päivitys: 27.12.2024 klo 0.05
tekijältä LUCA46B

Fixed illumination of "Sextant"

Päivitys: 11.12.2024 klo 19.33
tekijältä LUCA46B

Due to certain *freeking bug.The rector will be uncontrolable when you initial a campaign.So now the reactor has no fuel in when start.
And fixed the bug that ceatain oxgen tanks were not powered.

Päivitys: 14.11.2024 klo 6.07
tekijältä LUCA46B

Päivitys: 13.11.2024 klo 21.08
tekijältä LUCA46B

Made +version's invisible supercampacitor invincible(haha,get it?)
Made the ancient weapon to perform correctly.
Added a pirate version(coalition only of course).

Päivitys: 2.11.2024 klo 21.01
tekijältä LUCA46B

Fixed the issue that AI try to adjust capacitor while firing.

Päivitys: 2.11.2024 klo 10.55
tekijältä LUCA46B

Päivitys: 2.11.2024 klo 9.12
tekijältä LUCA46B

Fixed certain localizing problem.