Barotrauma

Barotrauma

[LK]Sd.Jgz-Stellarator
1-10 van 11 items weergegeven
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Update: 25 sep om 1:49
door LUCA46B

Added links between sub hulls of ballasts,in case the newly update about gaps caused folw reduction.

Update: 11 apr om 8:05
door LUCA46B

*Fixed the issue that turrets fail to rotate with high skill when having turret-rotating-upgrade.(but the upgrade will still reduce the rotating speed with high skill,this is a problem of fakefish)
*disabled the collision of certain decorating fins.
*slightly changed the appearance,making it more smooth.

Update: 8 apr om 3:29
door LUCA46B

*Adjusted the gaps in ballast due to recent update.
*Made AI not to hang around the engine room.

Update: 27 dec 2024 om 0:05
door LUCA46B

Fixed illumination of "Sextant"

Update: 11 dec 2024 om 19:33
door LUCA46B

Due to certain *freeking bug.The rector will be uncontrolable when you initial a campaign.So now the reactor has no fuel in when start.
And fixed the bug that ceatain oxgen tanks were not powered.

Update: 14 nov 2024 om 6:07
door LUCA46B

Update: 13 nov 2024 om 21:08
door LUCA46B

Made +version's invisible supercampacitor invincible(haha,get it?)
Made the ancient weapon to perform correctly.
Added a pirate version(coalition only of course).

Update: 2 nov 2024 om 21:01
door LUCA46B

Fixed the issue that AI try to adjust capacitor while firing.

Update: 2 nov 2024 om 10:55
door LUCA46B

Update: 2 nov 2024 om 9:12
door LUCA46B

Fixed certain localizing problem.