RimWorld
Exosuit Framework
28件中 1-10 を表示
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更新:11月23日 @ 2時23分
更新者:AOBA

@Special thanks to #Whth
- Removed unnecessary applyDamage parameter from RemoveExosuit method
- Eliminated SplitDamage and GetExosuitApparel helper methods
- Updated Building_MaintenanceBay to match simplified API
- refactor(utils): replace inline LINQ query with method call

- Skip damage distribution when removing exosuit via maintenance bay
- Preserve original damage behavior during corpse disassembly
- Prevent unintended durability degradation in gear-down scenarios

@Special thanks to #mitasamodel
- Add support to Safair.ReadingSchedule.

更新:8月24日 @ 1時59分
更新者:AOBA

- Fixed some code issues related to non-null check.
- Fixed hair rendering issues.
- Fixed translation issues.
- Added back RenderNodeWorker_ApparelColor for multi layer rendering

更新:8月21日 @ 8時52分
更新者:AOBA

- head issue fix, if you encounter error spam loading old save, try rebuild the gantry.

更新:8月18日 @ 5時24分
更新者:AOBA

[Auto-generated text]: Update on 8/18/2025 8:24:30 PM.

更新:8月17日 @ 0時16分
更新者:AOBA

- fix issue where pawn keep repairing at gantry.
- fix issue where pawn unable to reload ammo at gantry
- added japanese localization (special thanks to Moge800)
- fix issue where a head is rendering in front of exosuit.
- fix the AI.JobDriver CleanUp issue.

更新:8月11日 @ 8時55分
更新者:AOBA

HAR critical error reversion

更新:8月11日 @ 8時40分
更新者:AOBA

[Auto-generated text]: Update on 8/11/2025 11:40:50 PM.

更新:8月3日 @ 10時36分
更新者:AOBA

fix issue where pawn keep repairing at gantry.
keyed file added for localization.
FA fix

更新:8月1日 @ 6時46分
更新者:AOBA

fix xml parent node missing error for 1.5 version.

更新:7月31日 @ 10時56分
更新者:AOBA

[Auto-generated text]: Update on 8/1/2025 1:56:39 AM.