RimWorld
Exosuit Framework
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更新: 3月11日 @ 19時59分

[Auto-generated text]: Update on 3/12/2025 10:57:07 AM.

更新: 2月17日 @ 12時23分

- fixed an un-applied harmony patch.
- marked simple sidearms as Incompatible.

更新: 2月3日 @ 22時00分

- Exosuits are now non-flammable.
- Fixed the acceptablility of Exosuits, so a Ghoul can no longer be as a pilot.

更新: 1月10日 @ 21時35分

- fixed out loading ammo count lost after reload save.

note: due to it making some changes on save/load coding, so after this update, your modules will have some durable point loss, but it will only be caused once.

更新: 1月6日 @ 6時33分

- having same mass value with the limit will not causing overload now.
- fix size issue with Big and small mod. the size change should instant react now.
- fix some typo in keyed file.

更新: 2024年12月22日 @ 13時11分

- Fixed compatibility with most of sidearm mods.(simple sidearms, pocket sand, easy sidearms)
- Through render node-based rendering implementation, it is now possible to selectively render specified images under specific conditions.
- Add function to offset weapon rendering position while piloting a frame.
- Integrated code for weapon draw position offset.
- Removed 10% random durability loss (so without suitable armor-piercing weapons, fight against NPC exosuits will become more difficult)

更新: 2024年12月8日 @ 4時00分

[Auto-generated text]: Update on 12/8/2024 8:00:42 PM.

更新: 2024年12月5日 @ 1時32分

Add support of simple sidearm.

更新: 2024年12月3日 @ 0時58分

[Auto-generated text]: Update on 12/3/2024 4:58:35 PM.

更新: 2024年11月28日 @ 6時04分

Added feature to see what module can a slot installed in info-graphic.