Arma 3
Milsim Structures
12 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 16 Eyl @ 5:25
Güncelleyen: Brominum

Fix Bro_PFence backwards compat

Güncelleme: 15 Eyl @ 12:43
Güncelleyen: Brominum

-Added new buildings:
☺ Land_Bro_Offices_Portable
☺ Land_Bro_COF_Readiness
☺ Land_Bro_COF_HQ

-Fix bad classname for PFence_10 and _20, plus added backwards compat for old misnamed version

Güncelleme: 1 Mar @ 8:00
Güncelleyen: Brominum

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Güncelleme: 22 Şub @ 19:08
Güncelleyen: Brominum

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Güncelleme: 17 Şub @ 19:15
Güncelleyen: Brominum

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Güncelleme: 14 Ara 2024 @ 23:41
Güncelleyen: Brominum

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Güncelleme: 11 Eki 2024 @ 9:45
Güncelleyen: Brominum

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Güncelleme: 7 Eki 2024 @ 19:10
Güncelleyen: Brominum

Added:
3 suburban-style houses
1 guard tower

Güncelleme: 2 Eki 2024 @ 7:33
Güncelleyen: Brominum

Fixed parking spot prop breaking when more than 1 is placed

Güncelleme: 28 Eyl 2024 @ 22:31
Güncelleyen: Brominum

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground