Arma 3
Milsim Structures
1–10/12 bejegyzés mutatása
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Frissítés: szept. 16. @ 5:25
Brominum által

Fix Bro_PFence backwards compat

Frissítés: szept. 15. @ 12:43
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-Added new buildings:
☺ Land_Bro_Offices_Portable
☺ Land_Bro_COF_Readiness
☺ Land_Bro_COF_HQ

-Fix bad classname for PFence_10 and _20, plus added backwards compat for old misnamed version

Frissítés: márc. 1. @ 8:00
Brominum által

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Frissítés: febr. 22. @ 19:08
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-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Frissítés: febr. 17. @ 19:15
Brominum által

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Frissítés: 2024. dec. 14. @ 23:41
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Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Frissítés: 2024. okt. 11. @ 9:45
Brominum által

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Frissítés: 2024. okt. 7. @ 19:10
Brominum által

Added:
3 suburban-style houses
1 guard tower

Frissítés: 2024. okt. 2. @ 7:33
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Fixed parking spot prop breaking when more than 1 is placed

Frissítés: 2024. szept. 28. @ 22:31
Brominum által

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground