Arma 3
Milsim Structures
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Обновление: 16 септ. в 5:25

Fix Bro_PFence backwards compat

Обновление: 15 септ. в 12:43

-Added new buildings:
☺ Land_Bro_Offices_Portable
☺ Land_Bro_COF_Readiness
☺ Land_Bro_COF_HQ

-Fix bad classname for PFence_10 and _20, plus added backwards compat for old misnamed version

Обновление: 1 март в 8:00

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Обновление: 22 февр. в 19:08

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Обновление: 17 февр. в 19:15

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Обновление: 14 дек. 2024 в 23:41

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Обновление: 11 окт. 2024 в 9:45

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Обновление: 7 окт. 2024 в 19:10

Added:
3 suburban-style houses
1 guard tower

Обновление: 2 окт. 2024 в 7:33

Fixed parking spot prop breaking when more than 1 is placed

Обновление: 28 септ. 2024 в 22:31

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground