Arma 3
Milsim Structures
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Uppdatering: 16 sep @ 5:25

Fix Bro_PFence backwards compat

Uppdatering: 15 sep @ 12:43

-Added new buildings:
☺ Land_Bro_Offices_Portable
☺ Land_Bro_COF_Readiness
☺ Land_Bro_COF_HQ

-Fix bad classname for PFence_10 and _20, plus added backwards compat for old misnamed version

Uppdatering: 1 mar @ 8:00

Fix for physX and ragdolls being glitched in 3-story Shoothouse
Added missing garrison positions to Shoothouse E

Uppdatering: 22 feb @ 19:08

-Added new buildings:
☺ Land_Bro_Bleachers
☺ Land_Bro_3story
☺ Land_Bro_SH5
☺ Land_Bro_Suburb_4
☺ Land_Bro_Suburb_4_Mirror

Uppdatering: 17 feb @ 19:15

-Added privacy fences
-Fixed offices building terrain builder placement bug (Missing namedProperties)

Uppdatering: 14 dec, 2024 @ 23:41

Added 7 new decals
Cleaned up all configs for readability and corrected inheritance

Uppdatering: 11 okt, 2024 @ 9:45

-Make all models abide by Door_# naming convention
-Corrected NumberOfDoors values for each building
-Make all non-garage/sliding doors TSP breach/melee compatible
-Lockable doors!!!
-Standardized armor value of 350 for all buildings per CfgVehicles wiki reference

Uppdatering: 7 okt, 2024 @ 19:10

Added:
3 suburban-style houses
1 guard tower

Uppdatering: 2 okt, 2024 @ 7:33

Fixed parking spot prop breaking when more than 1 is placed

Uppdatering: 28 sep, 2024 @ 22:31

-Added 10m Shed Overhang
-Added 10m Shed Overhang (Half width)
-Added Parking Spot prop version for use above ground