Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard Core
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Pembaruan: 19 Jul @ 11:16am
berdasarkan azicminar

Adjusted colors for the one buff

Pembaruan: 17 Jul @ 3:58pm
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Updated the Booster core so that it could keep up with the Nacelle buffed Large Field Drives

Pembaruan: 16 Jul @ 5:47pm
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support for Nacells in the fild drive mod

Pembaruan: 13 Jul @ 11:39am
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Fixed a graphical issue

Pembaruan: 13 Jul @ 7:54am
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Added low resource usage transfer unit

Pembaruan: 1 Jun @ 3:59am
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oh hai. We have standalone units of the resource collectors from the transfer extenders.

Pembaruan: 31 Mei @ 10:51am
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shilded beam point defense

Pembaruan: 29 Mei @ 2:50pm
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elusive bug fix that has only happened to two or three people that I'm aware of.
also, revert for one quality of life modification I did that could cause crashing when accessing blueprints

Pembaruan: 25 Mei @ 9:41am
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INcludes support for new test items in the test mod.

Pembaruan: 23 Mei @ 4:05pm
berdasarkan azicminar

To get Beam PDs working in Meltdoown, I had to redue the beam file a little bit to match how UltraNova figured it out.