Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Azic's Shipyard Core
Показване на 1 — 10 от 43 постъпления
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Обновление: 19 юли в 11:16

Adjusted colors for the one buff

Обновление: 17 юли в 15:58

Updated the Booster core so that it could keep up with the Nacelle buffed Large Field Drives

Обновление: 16 юли в 17:47

support for Nacells in the fild drive mod

Обновление: 13 юли в 11:39

Fixed a graphical issue

Обновление: 13 юли в 7:54

Added low resource usage transfer unit

Обновление: 1 юни в 3:59

oh hai. We have standalone units of the resource collectors from the transfer extenders.

Обновление: 31 май в 10:51

shilded beam point defense

Обновление: 29 май в 14:50

elusive bug fix that has only happened to two or three people that I'm aware of.
also, revert for one quality of life modification I did that could cause crashing when accessing blueprints

Обновление: 25 май в 9:41

INcludes support for new test items in the test mod.

Обновление: 23 май в 16:05

To get Beam PDs working in Meltdoown, I had to redue the beam file a little bit to match how UltraNova figured it out.