Barotrauma 潜渊症

Barotrauma 潜渊症

Baroverhaul
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更新于:3 月 25 日 下午 8:10
作者:Violet 🐕

Fixed typos
Changed captain talents (some didn't work previously so now they do something)

更新于:3 月 22 日 上午 7:22
作者:Violet 🐕

Fixed Crawler Broodmother genetics

更新于:3 月 22 日 上午 3:15
作者:Violet 🐕

Fixed broken institute event

更新于:3 月 22 日 上午 12:05
作者:Violet 🐕

Adjusted new faction spawn chance and fixed the wrong rooms showing up with DE

更新于:3 月 21 日 下午 9:43
作者:Violet 🐕

Added Searbust Depleted Fuel Ammo to MIlitary Applications
Fixed a typo

更新于:3 月 21 日 上午 7:56
作者:Violet 🐕

Slight fix with an event

更新于:3 月 21 日 上午 12:53
作者:Violet 🐕

Fixed Thalamus Genes

更新于:3 月 20 日 上午 3:22
作者:Violet 🐕

Should hopefully be compatible with Artifacts and Ruins Enhanced as well as Ancient Genes

更新于:3 月 20 日 上午 1:43
作者:Violet 🐕

Check Discussion tab for patch notes

更新于:2 月 8 日 上午 8:24
作者:Violet 🐕

-A handful of small fixes I forget
-Fixed Another Man's Treasure
-Updated Russian Localization
-Reduced skill requirements and adjusted prices on a bunch of "exo"/heavy weapons
-Increased the fabrication and deconstruction cost/yield of standard exosuit
-Changed the crafting recipes for all job exos and most purchaseable exos to require a standard exosuit as a base, along with some fitting items for what the exosuit does.
-Changed the exosuit talents to not check or care about which job you are and hopefully give talents more consistently now
-Changed level requirement for job exosuits to 14 so they are more late-game items now to not make dive suits as irrelevant
-Removed the standard exosuit from all job exosuit talents except for mechanic so you either require a mechanic to supply exosuits for your job *or* to find an exosuit on a wreck and clean it up.