Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Zobrazuje se 31–40 z 44 položek
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Aktualizace: 21. srp. 2024 v 8.57
provedl Beesden

Update to 5.2.0

Aktualizace: 14. srp. 2024 v 12.23
provedl Beesden

Update to 5.1.3

Aktualizace: 4. srp. 2024 v 4.28
provedl Beesden

* Added shields to regular Necropolis Knights
* Switched VFX for CTT regen-based abilities to use 'passive' variant (i.e. not continuous)
* Light sleds are now drawn by Great Bears
* Remove VFX from contact effects (i.e. frostbite)
* Updated Light of Death to act more akin to Artillery instead of bombardment

Aktualizace: 31. čvc. 2024 v 16.17
provedl Beesden

* Update Depth Guard to use Blood Knight profile stats
* Update Necrofex RoR missile weapon to be less naff

Aktualizace: 17. čvc. 2024 v 12.25
provedl Beesden

Tweak war machine health (i.e. artillery pieces) to prevent being instantly destroyed by tower arrows etc

Aktualizace: 26. čvn. 2024 v 12.12
provedl Beesden

Update to 5.1 (Karanak + couple of Amethyst units)
Tweak Vampire Coast accuracy, so that guns actually hit something

Aktualizace: 16. čvn. 2024 v 14.06
provedl Beesden

Reduce Killing Blow to +10 damage vs small
Implemented Cathay Regiments of Renown
Implemented Dark Elf Regiments of Renown
Implemented Kislev Regiments of Renown
Implemented Ogre Kingdoms Regiments of Renown

Aktualizace: 12. čvn. 2024 v 16.10
provedl Beesden

Fix Doomseeker RoR HP
Remove 'Frenzy' by default for units with 'Bloodgreed'
Tweak unit sizes for units < 30 points (i.e. Reiksguard, Gryphon Legion, Bloodcrushers) for balance

Aktualizace: 10. čvn. 2024 v 16.13
provedl Beesden

Fix Weapon Strength calculations, buffing Monstrous units
Implemented Tomb Kings of Renown
Implemented Vampire Coast Regiments of Renown

Aktualizace: 8. čvn. 2024 v 8.31
provedl Beesden

Rework Hit Points calculations to be per-unit instead of per-entity
Retain original unit mass per-entity
Reduce War Bear unit sizes
Remove 'Fly' from Frost Wyrms
Fix RoR Deaths Head explosion