Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Näytetään 21–30 / 44
< 1  2  3  4  5 >
Päivitys: 16.12.2024 klo 13.19
tekijältä Beesden

* Remove `mounted_fire_move` from 'Fast Cavalry' that have no ranged weapon
* Removes 'Horde' from cavalry units of 70 models (since these usually have vanguard or similar rules)
* Replace the Vampiric icon with a more obviously different icon
* Fixed ammunition for units with secondary riders

Päivitys: 13.12.2024 klo 11.37
tekijältä Beesden

Update for 6.0

Päivitys: 7.12.2024 klo 10.03
tekijältä Beesden

Päivitys: 29.11.2024 klo 7.39
tekijältä Beesden

* Support added for Cataph's High Elf Sea Patrol
* Fixed group actions (i.e. war dances) being able to be used simultaneously
* Grouped similar actions (i.e. daemonic instability) in the UI

Päivitys: 24.11.2024 klo 13.55
tekijältä Beesden

* Support added for Cataph's Southern Realms
* Support added for Lost2Insanity's We's Speshul collection
* Standardised unit spacing
* Added overrides for abilities (not all implemented yet) i.e. Frenzy - prevent duplicates between new and old

Päivitys: 6.11.2024 klo 15.34
tekijältä Beesden

Remove some script that shouldn't have been there

Päivitys: 1.11.2024 klo 13.12
tekijältä Beesden

Updates for 5.3

* Switch zombie pirate gunnery mob to correctly use pistol brace
* Add grave guard (halberd)

Päivitys: 2.10.2024 klo 11.59
tekijältä Beesden

Remove 'FLY' from necrosphnx.

Although it was quite funny to see

Päivitys: 29.9.2024 klo 10.27
tekijältä Beesden

Version updates. Remove superfluous units.

Päivitys: 26.8.2024 klo 13.17
tekijältä Beesden

Balance tweaks:

* Remove gifts from exalted daemon units (60% damage ward for unwounded daemons; regen for daemonettes; etc)
* Modify Syreens to act as MI unit instead of Hero (reduced weapon strength / HP, increased unit size)
* Use vanilla implementation of Gaseous demise (bloated corpses not exploding in combat were being avoided by AI)