Counter-Strike 2

Counter-Strike 2

Fachwerk [OLD WIP VERSION]
目前顯示第 11-20 項,共 63 項
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更新:2024 年 10 月 2 日 @ 上午 9:23
OrelStealth 發表

-Slightly adjusted drop room
-Improved lighting in droproom
-Improved lighting at CT mid

更新:2024 年 9 月 29 日 @ 上午 8:41
OrelStealth 發表

-Improved lighting in Apps
-Minor improvements across the map

更新:2024 年 9 月 25 日 @ 上午 9:14
OrelStealth 發表

-Tweaked lighting on A site

更新:2024 年 9 月 25 日 @ 上午 7:51
OrelStealth 發表

-Slightly whitened dev texture of walls on B for better readability
-Fixed clipping in kaffee at door where player could stuck
-Minor lighting tweaks across the map

更新:2024 年 9 月 24 日 @ 下午 6:36
OrelStealth 發表

-Slightly moved CT spawn to remove unwanted angles to check while retaking A from B
-Fixed some clippings
-New radar for better readability

更新:2024 年 9 月 21 日 @ 上午 4:33
OrelStealth 發表

-First risky jump on A is no longer risky. You can safely and silently jump there
-Second risky jump on A became less risky as well
-Added experimental small crate on A which allows to jump directly inside rotunda
-Slightly extended pathway on backsite of A
-Removed one tarp on B site for better visibility
-Clipped inside kaffee to prevent C4 stucks
-Additional clipping around the map for slightly better movement

更新:2024 年 9 月 18 日 @ 下午 2:05
OrelStealth 發表

-Fixed some cubemaps

更新:2024 年 9 月 18 日 @ 上午 8:45
OrelStealth 發表

-Slightly boosted lighting on B site
-Slightly changed geometry of hay on B site
-Slightly improved risky jump at A site
-Updated postprocess to decrease noise
-Misc fixes

更新:2024 年 9 月 15 日 @ 下午 6:18
OrelStealth 發表

更新:2024 年 9 月 15 日 @ 上午 10:32
OrelStealth 發表

-Testing custom materials at T spawn
-Closed furthest arch at A long
-Changed walls at B for utilities
-Rotated light_environment by 180deg
-Added deathmatch mode
-Tweaked postprocess
-Minor changes here and there