Counter-Strike 2

Counter-Strike 2

Fachwerk [OLD WIP VERSION]
Zobrazuje se 11–20 z 63 položek
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Aktualizace: 2. říj. 2024 v 9.23
provedl OrelStealth

-Slightly adjusted drop room
-Improved lighting in droproom
-Improved lighting at CT mid

Aktualizace: 29. zář. 2024 v 8.41
provedl OrelStealth

-Improved lighting in Apps
-Minor improvements across the map

Aktualizace: 25. zář. 2024 v 9.14
provedl OrelStealth

-Tweaked lighting on A site

Aktualizace: 25. zář. 2024 v 7.51
provedl OrelStealth

-Slightly whitened dev texture of walls on B for better readability
-Fixed clipping in kaffee at door where player could stuck
-Minor lighting tweaks across the map

Aktualizace: 24. zář. 2024 v 18.36
provedl OrelStealth

-Slightly moved CT spawn to remove unwanted angles to check while retaking A from B
-Fixed some clippings
-New radar for better readability

Aktualizace: 21. zář. 2024 v 4.33
provedl OrelStealth

-First risky jump on A is no longer risky. You can safely and silently jump there
-Second risky jump on A became less risky as well
-Added experimental small crate on A which allows to jump directly inside rotunda
-Slightly extended pathway on backsite of A
-Removed one tarp on B site for better visibility
-Clipped inside kaffee to prevent C4 stucks
-Additional clipping around the map for slightly better movement

Aktualizace: 18. zář. 2024 v 14.05
provedl OrelStealth

-Fixed some cubemaps

Aktualizace: 18. zář. 2024 v 8.45
provedl OrelStealth

-Slightly boosted lighting on B site
-Slightly changed geometry of hay on B site
-Slightly improved risky jump at A site
-Updated postprocess to decrease noise
-Misc fixes

Aktualizace: 15. zář. 2024 v 18.18
provedl OrelStealth

Aktualizace: 15. zář. 2024 v 10.32
provedl OrelStealth

-Testing custom materials at T spawn
-Closed furthest arch at A long
-Changed walls at B for utilities
-Rotated light_environment by 180deg
-Added deathmatch mode
-Tweaked postprocess
-Minor changes here and there