Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Viser 11–20 av 26 bidrag
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Oppdatering: 31. okt. 2024 @ 14.56

Oppdatering: 4. okt. 2024 @ 19.06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Oppdatering: 3. okt. 2024 @ 14.15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Oppdatering: 20. aug. 2024 @ 18.02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Oppdatering: 11. juli 2024 @ 17.42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Oppdatering: 26. juni 2024 @ 14.42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Oppdatering: 26. juni 2024 @ 12.18

Separated out rigid meshes and wsmodels

Oppdatering: 25. juni 2024 @ 12.49

Oppdatering: 11. juni 2024 @ 2.41

Fixed Karl Franz feathers

Oppdatering: 11. juni 2024 @ 0.13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor