Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
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Aggiornamento: 31 ott 2024, 14:56

Aggiornamento: 4 ott 2024, 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Aggiornamento: 3 ott 2024, 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Aggiornamento: 20 ago 2024, 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Aggiornamento: 11 lug 2024, 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Aggiornamento: 26 giu 2024, 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Aggiornamento: 26 giu 2024, 12:18

Separated out rigid meshes and wsmodels

Aggiornamento: 25 giu 2024, 12:49

Aggiornamento: 11 giu 2024, 2:41

Fixed Karl Franz feathers

Aggiornamento: 11 giu 2024, 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor