Total War: WARHAMMER III
Warhammer 1 Texture Update Project
Показване на 11 — 20 от 26 постъпления
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Обновление: 31 окт. 2024 в 14:56

Обновление: 4 окт. 2024 в 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Обновление: 3 окт. 2024 в 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Обновление: 20 авг. 2024 в 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Обновление: 11 юли 2024 в 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Обновление: 26 юни 2024 в 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Обновление: 26 юни 2024 в 12:18

Separated out rigid meshes and wsmodels

Обновление: 25 юни 2024 в 12:49

Обновление: 11 юни 2024 в 2:41

Fixed Karl Franz feathers

Обновление: 11 юни 2024 в 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor