Total War: WARHAMMER III

Total War: WARHAMMER III

Warhammer 1 Texture Update Project
Ergebnisse 11–20 von 26
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Update: 31. Okt. 2024 um 14:56

Update: 4. Okt. 2024 um 19:06

Fixed Cairnwraith scythes being wrong colour
Fixed Grail Relique
Fixed Bretonnia RoR and made icons to better represent their look (Model Pack)

Update: 3. Okt. 2024 um 14:15

Big Bretonnia update
Fixed a lot of broken textures for Bretonnia horses random colours

Update: 20. Aug. 2024 um 18:02

Added Chs Artillery and Chaos Dwarf artillerymen
Added Dwarf Artillery

Update: 11. Jul. 2024 um 17:42

Removed Wurrzag
Redid Sigvald
Did Chaos Horses (Marauder horses wasn't turning out right so left them alone.)

Update: 26. Jun. 2024 um 14:42

Fixed the weird black armour for Empire, CA added a blue alpha layer to the masks
Fixed a couple small texture issues

Update: 26. Jun. 2024 um 12:18

Separated out rigid meshes and wsmodels

Update: 25. Jun. 2024 um 12:49

Update: 11. Jun. 2024 um 2:41

Fixed Karl Franz feathers

Update: 11. Jun. 2024 um 0:13

Started beastmen and Vampire Counts
removed masks from wh1 as they used blue channel
added wh1 advisor