Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded - Battle AI
Näytetään 1–10 / 25
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Päivitys: 12.10. klo 22.53
tekijältä JaceX

Update Germanic and Armenian formations. Slight adjustments to others. Fixed some vanilla formations to retain original content.

Päivitys: 10.10. klo 22.34
tekijältä JaceX

Adjusted Battle AI formations to be more flexible and to position their units better. Added 10 Battle AI formations to increase AI battle diversity for greek/carthaginian/egyptian/eastern factions.

Päivitys: 12.9. klo 22.31
tekijältä JaceX

Change up all AI battle formations to put archers and slingers farther back

Päivitys: 4.9. klo 21.11
tekijältä JaceX

Updated multiple formations to better handle cavalry movement. Fixed a minor mistake in battle ai personalities. Adjusted battle personalities to be slower to enter into full combat.

Päivitys: 3.9. klo 21.15
tekijältä JaceX

Update nomadic wedge so that missile troops attack earlier

Päivitys: 3.9. klo 12.48
tekijältä JaceX

Adjust nomadic wedge formations to be wider

Päivitys: 2.9. klo 16.33
tekijältä JaceX

Minor adjustment to the ranged horse priorities in the new nomad wedge formations

Päivitys: 1.9. klo 22.58
tekijältä JaceX

Updated to include nomadic wedge formations

Päivitys: 25.8. klo 13.14
tekijältä JaceX

Adjusted barbarian AI battle formations to move up ranged and cavalry units, increased contact distance of DEFAULT AI personality

Päivitys: 21.11.2024 klo 19.00
tekijältä JaceX

Updated battle formations to match latest formations released for Rome Expanded. Moved peltasts forward and kept archers and slingers back a bit. Split up cavalry and pikemen units a bit more for diadochi formations. Minor update to remove some Rome Expanded factions.