Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded - Battle AI
Viser 1-10 af 25 forekomster
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Opdatering: 12. okt. kl. 22:53

Update Germanic and Armenian formations. Slight adjustments to others. Fixed some vanilla formations to retain original content.

Opdatering: 10. okt. kl. 22:34

Adjusted Battle AI formations to be more flexible and to position their units better. Added 10 Battle AI formations to increase AI battle diversity for greek/carthaginian/egyptian/eastern factions.

Opdatering: 12. sep. kl. 22:31

Change up all AI battle formations to put archers and slingers farther back

Opdatering: 4. sep. kl. 21:11

Updated multiple formations to better handle cavalry movement. Fixed a minor mistake in battle ai personalities. Adjusted battle personalities to be slower to enter into full combat.

Opdatering: 3. sep. kl. 21:15

Update nomadic wedge so that missile troops attack earlier

Opdatering: 3. sep. kl. 12:48

Adjust nomadic wedge formations to be wider

Opdatering: 2. sep. kl. 16:33

Minor adjustment to the ranged horse priorities in the new nomad wedge formations

Opdatering: 1. sep. kl. 22:58

Updated to include nomadic wedge formations

Opdatering: 25. aug. kl. 13:14

Adjusted barbarian AI battle formations to move up ranged and cavalry units, increased contact distance of DEFAULT AI personality

Opdatering: 21. nov. 2024 kl. 19:00

Updated battle formations to match latest formations released for Rome Expanded. Moved peltasts forward and kept archers and slingers back a bit. Split up cavalry and pikemen units a bit more for diadochi formations. Minor update to remove some Rome Expanded factions.