Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded - Battle AI
Viser 1–10 av 25 bidrag
< 1  2  3 >
Oppdatering: 12. okt. @ 22.53

Update Germanic and Armenian formations. Slight adjustments to others. Fixed some vanilla formations to retain original content.

Oppdatering: 10. okt. @ 22.34

Adjusted Battle AI formations to be more flexible and to position their units better. Added 10 Battle AI formations to increase AI battle diversity for greek/carthaginian/egyptian/eastern factions.

Oppdatering: 12. sep. @ 22.31

Change up all AI battle formations to put archers and slingers farther back

Oppdatering: 4. sep. @ 21.11

Updated multiple formations to better handle cavalry movement. Fixed a minor mistake in battle ai personalities. Adjusted battle personalities to be slower to enter into full combat.

Oppdatering: 3. sep. @ 21.15

Update nomadic wedge so that missile troops attack earlier

Oppdatering: 3. sep. @ 12.48

Adjust nomadic wedge formations to be wider

Oppdatering: 2. sep. @ 16.33

Minor adjustment to the ranged horse priorities in the new nomad wedge formations

Oppdatering: 1. sep. @ 22.58

Updated to include nomadic wedge formations

Oppdatering: 25. aug. @ 13.14

Adjusted barbarian AI battle formations to move up ranged and cavalry units, increased contact distance of DEFAULT AI personality

Oppdatering: 21. nov. 2024 @ 19.00

Updated battle formations to match latest formations released for Rome Expanded. Moved peltasts forward and kept archers and slingers back a bit. Split up cavalry and pikemen units a bit more for diadochi formations. Minor update to remove some Rome Expanded factions.