Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded - Battle AI
1–10/25 bejegyzés mutatása
< 1  2  3 >
Frissítés: okt. 12. @ 22:53
JaceX által

Update Germanic and Armenian formations. Slight adjustments to others. Fixed some vanilla formations to retain original content.

Frissítés: okt. 10. @ 22:34
JaceX által

Adjusted Battle AI formations to be more flexible and to position their units better. Added 10 Battle AI formations to increase AI battle diversity for greek/carthaginian/egyptian/eastern factions.

Frissítés: szept. 12. @ 22:31
JaceX által

Change up all AI battle formations to put archers and slingers farther back

Frissítés: szept. 4. @ 21:11
JaceX által

Updated multiple formations to better handle cavalry movement. Fixed a minor mistake in battle ai personalities. Adjusted battle personalities to be slower to enter into full combat.

Frissítés: szept. 3. @ 21:15
JaceX által

Update nomadic wedge so that missile troops attack earlier

Frissítés: szept. 3. @ 12:48
JaceX által

Adjust nomadic wedge formations to be wider

Frissítés: szept. 2. @ 16:33
JaceX által

Minor adjustment to the ranged horse priorities in the new nomad wedge formations

Frissítés: szept. 1. @ 22:58
JaceX által

Updated to include nomadic wedge formations

Frissítés: aug. 25. @ 13:14
JaceX által

Adjusted barbarian AI battle formations to move up ranged and cavalry units, increased contact distance of DEFAULT AI personality

Frissítés: 2024. nov. 21. @ 19:00
JaceX által

Updated battle formations to match latest formations released for Rome Expanded. Moved peltasts forward and kept archers and slingers back a bit. Split up cavalry and pikemen units a bit more for diadochi formations. Minor update to remove some Rome Expanded factions.