Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded - Battle AI
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Update: 12 okt om 22:53
door JaceX

Update Germanic and Armenian formations. Slight adjustments to others. Fixed some vanilla formations to retain original content.

Update: 10 okt om 22:34
door JaceX

Adjusted Battle AI formations to be more flexible and to position their units better. Added 10 Battle AI formations to increase AI battle diversity for greek/carthaginian/egyptian/eastern factions.

Update: 12 sep om 22:31
door JaceX

Change up all AI battle formations to put archers and slingers farther back

Update: 4 sep om 21:11
door JaceX

Updated multiple formations to better handle cavalry movement. Fixed a minor mistake in battle ai personalities. Adjusted battle personalities to be slower to enter into full combat.

Update: 3 sep om 21:15
door JaceX

Update nomadic wedge so that missile troops attack earlier

Update: 3 sep om 12:48
door JaceX

Adjust nomadic wedge formations to be wider

Update: 2 sep om 16:33
door JaceX

Minor adjustment to the ranged horse priorities in the new nomad wedge formations

Update: 1 sep om 22:58
door JaceX

Updated to include nomadic wedge formations

Update: 25 aug om 13:14
door JaceX

Adjusted barbarian AI battle formations to move up ranged and cavalry units, increased contact distance of DEFAULT AI personality

Update: 21 nov 2024 om 19:00
door JaceX

Updated battle formations to match latest formations released for Rome Expanded. Moved peltasts forward and kept archers and slingers back a bit. Split up cavalry and pikemen units a bit more for diadochi formations. Minor update to remove some Rome Expanded factions.