Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (7.0)
Showing 51-60 of 131 entries
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Update: 1 May, 2024 @ 5:54am

SCM: Fixed the issue of skill node

Update: 1 May, 2024 @ 4:57am

SCM: Removed smith requirement from units

Update: 30 Apr, 2024 @ 8:20pm

SCM: Old normal landship has become Prototype Landship and has become RoR.

Update: 24 Apr, 2024 @ 5:09pm

Rhox: And also will do nothing if Dauphine is under the Reikland faction

Update: 24 Apr, 2024 @ 5:06pm

Rhox: Now Dauphine's skill will only forge alliance between Reikland when the Dauphine's faction is human

Update: 19 Mar, 2024 @ 5:06am

Rhox: Another. RPFM dependency isn't working so damn

Update: 19 Mar, 2024 @ 5:02am

Rhox: hotfix dummy issue

Update: 10 Mar, 2024 @ 9:40am

Rhox: Fixed the issue of Ogg's skill giving wrong ability

Update: 10 Mar, 2024 @ 7:00am

Rhox: Fixed the issue of the flood's fatigue effect not working.
Now this applies to the enemy armies at the turn start if they starts the turn in your land

Update: 7 Mar, 2024 @ 9:32am

Rhox: Removed upkeep from Caravan Leader (Marienburg Caravan, Fooger Caravan, Mundvard Slaver)
His force was already exempt from it, but I don't know whether the associated unit's upkeep would cause issue or not