Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
Mostrando 51-60 de 125 aportaciones
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Actualización: 19 MAR 2024 a las 5:02

Rhox: hotfix dummy issue

Actualización: 10 MAR 2024 a las 9:40

Rhox: Fixed the issue of Ogg's skill giving wrong ability

Actualización: 10 MAR 2024 a las 7:00

Rhox: Fixed the issue of the flood's fatigue effect not working.
Now this applies to the enemy armies at the turn start if they starts the turn in your land

Actualización: 7 MAR 2024 a las 9:32

Rhox: Removed upkeep from Caravan Leader (Marienburg Caravan, Fooger Caravan, Mundvard Slaver)
His force was already exempt from it, but I don't know whether the associated unit's upkeep would cause issue or not

Actualización: 6 MAR 2024 a las 22:36

Rhox: Urgat fixed the faulty shadow issue
Now Penguins have appropriate marks and the effects

Actualización: 3 MAR 2024 a las 4:48

Fixed the issue of Rash having skill node tier bigger than 48

Actualización: 2 MAR 2024 a las 0:44

Rhox: Changed several character's Deadly Onslaught to Colossal Strike if their basic form is anti-large

Actualización: 24 FEB 2024 a las 0:09

Phyrex: Animation update for Rashawawa

Actualización: 23 FEB 2024 a las 21:55

Rhox: Fixed some stupid script bug for the giving new LH to the Fooger, if Fooger was not the human, everybody but Fooger was gaining access to the new LHs.

Should be fixed now and only Fooger will gain access to them

Actualización: 23 FEB 2024 a las 8:16

Phyrex: Fixed Rasha hand's mask