Total War: WARHAMMER III

Total War: WARHAMMER III

SCM Marienburg (6.3)
Ergebnisse 51–60 von 125
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Update: 19. Mrz. 2024 um 5:02

Rhox: hotfix dummy issue

Update: 10. Mrz. 2024 um 9:40

Rhox: Fixed the issue of Ogg's skill giving wrong ability

Update: 10. Mrz. 2024 um 7:00

Rhox: Fixed the issue of the flood's fatigue effect not working.
Now this applies to the enemy armies at the turn start if they starts the turn in your land

Update: 7. Mrz. 2024 um 9:32

Rhox: Removed upkeep from Caravan Leader (Marienburg Caravan, Fooger Caravan, Mundvard Slaver)
His force was already exempt from it, but I don't know whether the associated unit's upkeep would cause issue or not

Update: 6. Mrz. 2024 um 22:36

Rhox: Urgat fixed the faulty shadow issue
Now Penguins have appropriate marks and the effects

Update: 3. Mrz. 2024 um 4:48

Fixed the issue of Rash having skill node tier bigger than 48

Update: 2. Mrz. 2024 um 0:44

Rhox: Changed several character's Deadly Onslaught to Colossal Strike if their basic form is anti-large

Update: 24. Feb. 2024 um 0:09

Phyrex: Animation update for Rashawawa

Update: 23. Feb. 2024 um 21:55

Rhox: Fixed some stupid script bug for the giving new LH to the Fooger, if Fooger was not the human, everybody but Fooger was gaining access to the new LHs.

Should be fixed now and only Fooger will gain access to them

Update: 23. Feb. 2024 um 8:16

Phyrex: Fixed Rasha hand's mask