全軍破敵:戰鎚3

全軍破敵:戰鎚3

Dynamic Faction Strength & Starting Armies
目前顯示第 11-20 項,共 37 項
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更新:2024 年 12 月 12 日 @ 下午 3:17
Acephelos 發表

- Updated the mod for update 6. No changes seemed necessary.

更新:2024 年 11 月 8 日 @ 上午 9:04
Acephelos 發表

- Increased the base faction potential from 100 to 150 to be more in line with vanilla.
- Renamed some faction potential MCT settings to reduce interface clutter.

更新:2024 年 10 月 31 日 @ 下午 3:26
Acephelos 發表

- Turned Faction Potential Equalizer MCT option on by default when MCT is not used.

更新:2024 年 8 月 20 日 @ 下午 2:36
Acephelos 發表

- Updated the faction potential bonuses the AI gets to be more in line with CA's as of the 5.2 update. With this mod the AI will be stronger at lower Faction Potential values, and very slightly weaker in some aspects at higher Faction Potential values.

更新:2024 年 7 月 12 日 @ 上午 7:09
Acephelos 發表

- Reworked faction_potential_handicap_effects_tables so that the AI gets less buffs (cheats) overall. Legendary difficulty gives AI factions about 11% reduction to upkeep, construction, and recruitment costs. This can be easily overwritten by other mods.

更新:2024 年 6 月 25 日 @ 下午 6:20
Acephelos 發表

- Updated the mod for update 5.1. No changes seemed necessary.

更新:2024 年 6 月 4 日 @ 下午 7:08
Acephelos 發表

- Flattened the faction potential modifier for AI in fog of war.
- The Equalize Faction Potential option now correctly buffs factions on higher difficulties, as vanilla did.

更新:2024 年 5 月 5 日 @ 下午 12:31
Acephelos 發表

- Updated the default settings for when MCT is not being used.

更新:2024 年 5 月 5 日 @ 下午 12:28
Acephelos 發表

- Updated default MCT settings.

更新:2024 年 5 月 5 日 @ 上午 8:52
Acephelos 發表

- Changed the Flatten Faction Potential MCT setting name to Equalize Faction Potential.