Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Faction Strength & Starting Armies
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更新:2024年12月12日 @ 15時17分
更新者:Acephelos

- Updated the mod for update 6. No changes seemed necessary.

更新:2024年11月8日 @ 9時04分
更新者:Acephelos

- Increased the base faction potential from 100 to 150 to be more in line with vanilla.
- Renamed some faction potential MCT settings to reduce interface clutter.

更新:2024年10月31日 @ 15時26分
更新者:Acephelos

- Turned Faction Potential Equalizer MCT option on by default when MCT is not used.

更新:2024年8月20日 @ 14時36分
更新者:Acephelos

- Updated the faction potential bonuses the AI gets to be more in line with CA's as of the 5.2 update. With this mod the AI will be stronger at lower Faction Potential values, and very slightly weaker in some aspects at higher Faction Potential values.

更新:2024年7月12日 @ 7時09分
更新者:Acephelos

- Reworked faction_potential_handicap_effects_tables so that the AI gets less buffs (cheats) overall. Legendary difficulty gives AI factions about 11% reduction to upkeep, construction, and recruitment costs. This can be easily overwritten by other mods.

更新:2024年6月25日 @ 18時20分
更新者:Acephelos

- Updated the mod for update 5.1. No changes seemed necessary.

更新:2024年6月4日 @ 19時08分
更新者:Acephelos

- Flattened the faction potential modifier for AI in fog of war.
- The Equalize Faction Potential option now correctly buffs factions on higher difficulties, as vanilla did.

更新:2024年5月5日 @ 12時31分
更新者:Acephelos

- Updated the default settings for when MCT is not being used.

更新:2024年5月5日 @ 12時28分
更新者:Acephelos

- Updated default MCT settings.

更新:2024年5月5日 @ 8時52分
更新者:Acephelos

- Changed the Flatten Faction Potential MCT setting name to Equalize Faction Potential.