Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Faction Strength & Starting Armies
Näytetään 21–30 / 37
< 1  2  3  4 >
Päivitys: 5.5.2024 klo 8.48
tekijältä Acephelos

- Added a new Flatten Faction Potential MCT setting to set all AI faction's faction potential to 100 before any modifications are applied.
- Corrected an issue with tracking faction potential changes when loading a saved game.

Päivitys: 30.4.2024 klo 16.10
tekijältä Acephelos

- Updated for update 5.0. No changes seemed necessary.

Päivitys: 22.2.2024 klo 16.10
tekijältä Acephelos

- Updated the MCT settings to be more in line with my current standards.

Päivitys: 21.11.2023 klo 10.55
tekijältä Acephelos

Re-saved pack for patch 4.1. No changes made.

Päivitys: 2.9.2023 klo 7.30

- Added tooltips for the new tier 4 and 5 MCT settings.

Päivitys: 31.8.2023 klo 18.57

- Added MCT settings for new tier 4 and tier 5 units.

Päivitys: 31.8.2023 klo 11.49

Päivitys: 30.7.2023 klo 9.44

- Changed mod thumbnail to reflect more-accurate name change.

Päivitys: 22.7.2023 klo 19.49

- CA's random_number() function does not work with negative numbers, I've written a custom function to address that. This corrects the issue where factions can only have their faction potential increased.

Päivitys: 22.7.2023 klo 10.21

- Corrected an error when logging was enabled and a unit Tier was 'nil'. Concatenating a nil value is not allowed.