边缘世界 RimWorld

边缘世界 RimWorld

Sandstorms
正在显示第 21 - 30 项,共 40 项条目
< 1  2  3  4 >
更新于:2023 年 5 月 25 日 上午 7:10

Fix: NRE when calculating sand removal rate while sand grid is disabled

更新于:2023 年 5 月 25 日 上午 6:58

REVERT: Chore: Remove foggy sandstorms when ReGrowth is detected

更新于:2023 年 5 月 24 日 上午 7:44

Chore: Remove foggy sandstorms when ReGrowth is detected
Chore: Add example for sandstorm immune building flag

更新于:2023 年 5 月 8 日 上午 7:25

Change: Reduce base sand removal rate

更新于:2023 年 5 月 8 日 上午 7:23

Feature: Setting to disable clearing sand during sandstorms
Feature: Setting to allow for fallen sand on sand terrain

更新于:2023 年 5 月 6 日 上午 9:45

Refactor: Remove mountainness score in favor of just checking roof def
Refactor: Remove noise logic in favor of raw random number generation
Refactor: Move invocations to delegates
Refactor: Cache sub-tick calculated values
Refactor: Spread section forced regenerate out, preventing hitching
Change: Increase forced regenerate interval

更新于:2023 年 5 月 4 日 上午 10:02

Change: When building has interaction spot, consider it for sand breakdown logic rather than the buildings position (prevents nutrient paste dispensers from unreasonable breakage
Fix: Warning due to random element from empty collection

更新于:2023 年 5 月 2 日 上午 11:13

Mod Integration: Nature's Pretty Sweet

更新于:2023 年 5 月 2 日 上午 2:06

Fix: Forced section dirty on elapsed time not working

更新于:2023 年 5 月 2 日 上午 1:54

Change: Force clear weather when sandstorm game condition ends
Change: More clarity in the label / description for the incident that forces sandstorms