Total War: ATTILA

Total War: ATTILA

Total War: Classical Empires
Näytetään 41–50 / 72
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Päivitys: 31.3.2023 klo 6.28

Päivitys: 31.3.2023 klo 5.11

Päivitys: 30.3.2023 klo 21.15

Päivitys: 30.3.2023 klo 16.13

Päivitys: 30.3.2023 klo 3.22

Päivitys: 28.3.2023 klo 14.54

Päivitys: 27.3.2023 klo 23.46

Päivitys: 27.3.2023 klo 23.02

Päivitys: 27.3.2023 klo 22.47

Changelog

- Armies now consume food unless raiding. Different stances have more/less consumption!
- Armies will passively spread culture
- Fixed intentional bug that forced infantry to act like cav to flank (made redundant by new Battle AI, was also causing issues with infantry not being recruited enough)
- Fixed incorrect/extreme values in army template
- Raiding will have a big debuff to the culture of the raiding party. Turns out raping and pillaging isn't the best way to promote your culture!
- Morale increased globally, fatigue morale penalty decreased slightly: benefits levies mostly due to their lower base morale, to stop them from routing simply from being tired
- Terrain effects reworked, so speed isn't so brutally penalised, while adding more nuanced effects, like debuff to acceleration when in forest

Battle AI improvements

- AI will use width of battle line more effectively
- AI will look to rear attack you, as well as flank you
- upcoming: improved attacking reinforcement behavior, overhauled physics and combat system

Päivitys: 27.3.2023 klo 10.53