Total War: ATTILA

Total War: ATTILA

Total War: Classical Empires
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更新:2023年3月31日 @ 6時28分

更新:2023年3月31日 @ 5時11分

更新:2023年3月30日 @ 21時15分

更新:2023年3月30日 @ 16時13分

更新:2023年3月30日 @ 3時22分

更新:2023年3月28日 @ 14時54分

更新:2023年3月27日 @ 23時46分

更新:2023年3月27日 @ 23時02分

更新:2023年3月27日 @ 22時47分

Changelog

- Armies now consume food unless raiding. Different stances have more/less consumption!
- Armies will passively spread culture
- Fixed intentional bug that forced infantry to act like cav to flank (made redundant by new Battle AI, was also causing issues with infantry not being recruited enough)
- Fixed incorrect/extreme values in army template
- Raiding will have a big debuff to the culture of the raiding party. Turns out raping and pillaging isn't the best way to promote your culture!
- Morale increased globally, fatigue morale penalty decreased slightly: benefits levies mostly due to their lower base morale, to stop them from routing simply from being tired
- Terrain effects reworked, so speed isn't so brutally penalised, while adding more nuanced effects, like debuff to acceleration when in forest

Battle AI improvements

- AI will use width of battle line more effectively
- AI will look to rear attack you, as well as flank you
- upcoming: improved attacking reinforcement behavior, overhauled physics and combat system

更新:2023年3月27日 @ 10時53分