Total War: ATTILA

Total War: ATTILA

Total War: Classical Empires
Zobrazuje se 41–50 z 72 položek
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Aktualizace: 31. bře. 2023 v 6.28

Aktualizace: 31. bře. 2023 v 5.11

Aktualizace: 30. bře. 2023 v 21.15

Aktualizace: 30. bře. 2023 v 16.13

Aktualizace: 30. bře. 2023 v 3.22

Aktualizace: 28. bře. 2023 v 14.54

Aktualizace: 27. bře. 2023 v 23.46

Aktualizace: 27. bře. 2023 v 23.02

Aktualizace: 27. bře. 2023 v 22.47

Changelog

- Armies now consume food unless raiding. Different stances have more/less consumption!
- Armies will passively spread culture
- Fixed intentional bug that forced infantry to act like cav to flank (made redundant by new Battle AI, was also causing issues with infantry not being recruited enough)
- Fixed incorrect/extreme values in army template
- Raiding will have a big debuff to the culture of the raiding party. Turns out raping and pillaging isn't the best way to promote your culture!
- Morale increased globally, fatigue morale penalty decreased slightly: benefits levies mostly due to their lower base morale, to stop them from routing simply from being tired
- Terrain effects reworked, so speed isn't so brutally penalised, while adding more nuanced effects, like debuff to acceleration when in forest

Battle AI improvements

- AI will use width of battle line more effectively
- AI will look to rear attack you, as well as flank you
- upcoming: improved attacking reinforcement behavior, overhauled physics and combat system

Aktualizace: 27. bře. 2023 v 10.53