Garry's Mod

Garry's Mod

Animated Sprinting
正在显示第 1 - 10 项,共 10 项条目
更新于:2024 年 1 月 12 日 上午 2:42
作者:8eHg

- Made AnimatedSprinting_limitmousemovement default to 1 (disabled)

更新于:2024 年 1 月 10 日 下午 3:40
作者:8eHg

- Code cleanup and optimization
- Added turn limiting

更新于:2024 年 1 月 7 日 上午 11:56
作者:8eHg

- Fixed not being able to disable the addon with the cvar

更新于:2024 年 1 月 6 日 上午 2:56
作者:8eHg

- Better checking for when to restrict movement speed if "Forward-Only" sprinting is enabled. Now only limits when player's IsSprinting is true and when their current max move speed is more than their walk speed.

Also now checks if Forward-Only is even enabled at all.

This fixes the issue with going too fast when prone with the Prone Mod.

更新于:2024 年 1 月 5 日 上午 7:53
作者:8eHg

- Fixed issue where the anim would not stop when unsprinting in Singleplayer

更新于:2024 年 1 月 5 日 上午 6:59
作者:8eHg

Major code rework - should fix most mechanical issues
Added config saving - settings are now stored in a JSON file in the data folder

更新于:2024 年 1 月 5 日 上午 2:46
作者:8eHg

- Fixed T-Posing in MP (hopefully)
- Fixed angle restriction being active in noclip

更新于:2023 年 3 月 17 日 上午 7:22

Added console commands
Changed maxside velocity calculation so it is a percentage of the player's max sprint speed. This should make it so the functionality works consistently across different sprint speeds.

更新于:2023 年 3 月 11 日 上午 2:12

Fixed addon not working in SP due to stupid "predicted hook" crap

Fixed error when sprinting without weapons

Added "passive" holdtype to the rifle anim list

更新于:2023 年 3 月 10 日 上午 8:48