Garry's Mod
Animated Sprinting
Se afișează 1-10 din 10 intrări
Actualizare: 12 ian. 2024 @ 2:42
de 8eHg

- Made AnimatedSprinting_limitmousemovement default to 1 (disabled)

Actualizare: 10 ian. 2024 @ 15:40
de 8eHg

- Code cleanup and optimization
- Added turn limiting

Actualizare: 7 ian. 2024 @ 11:56
de 8eHg

- Fixed not being able to disable the addon with the cvar

Actualizare: 6 ian. 2024 @ 2:56
de 8eHg

- Better checking for when to restrict movement speed if "Forward-Only" sprinting is enabled. Now only limits when player's IsSprinting is true and when their current max move speed is more than their walk speed.

Also now checks if Forward-Only is even enabled at all.

This fixes the issue with going too fast when prone with the Prone Mod.

Actualizare: 5 ian. 2024 @ 7:53
de 8eHg

- Fixed issue where the anim would not stop when unsprinting in Singleplayer

Actualizare: 5 ian. 2024 @ 6:59
de 8eHg

Major code rework - should fix most mechanical issues
Added config saving - settings are now stored in a JSON file in the data folder

Actualizare: 5 ian. 2024 @ 2:46
de 8eHg

- Fixed T-Posing in MP (hopefully)
- Fixed angle restriction being active in noclip

Actualizare: 17 mart. 2023 @ 7:22

Added console commands
Changed maxside velocity calculation so it is a percentage of the player's max sprint speed. This should make it so the functionality works consistently across different sprint speeds.

Actualizare: 11 mart. 2023 @ 2:12

Fixed addon not working in SP due to stupid "predicted hook" crap

Fixed error when sprinting without weapons

Added "passive" holdtype to the rifle anim list

Actualizare: 10 mart. 2023 @ 8:48