Garry's Mod

Garry's Mod

Animated Sprinting
Showing 1-10 of 10 entries
Update: Jan 12, 2024 @ 2:42am
by 8eHg

- Made AnimatedSprinting_limitmousemovement default to 1 (disabled)

Update: Jan 10, 2024 @ 3:40pm
by 8eHg

- Code cleanup and optimization
- Added turn limiting

Update: Jan 7, 2024 @ 11:56am
by 8eHg

- Fixed not being able to disable the addon with the cvar

Update: Jan 6, 2024 @ 2:56am
by 8eHg

- Better checking for when to restrict movement speed if "Forward-Only" sprinting is enabled. Now only limits when player's IsSprinting is true and when their current max move speed is more than their walk speed.

Also now checks if Forward-Only is even enabled at all.

This fixes the issue with going too fast when prone with the Prone Mod.

Update: Jan 5, 2024 @ 7:53am
by 8eHg

- Fixed issue where the anim would not stop when unsprinting in Singleplayer

Update: Jan 5, 2024 @ 6:59am
by 8eHg

Major code rework - should fix most mechanical issues
Added config saving - settings are now stored in a JSON file in the data folder

Update: Jan 5, 2024 @ 2:46am
by 8eHg

- Fixed T-Posing in MP (hopefully)
- Fixed angle restriction being active in noclip

Update: Mar 17, 2023 @ 7:22am

Added console commands
Changed maxside velocity calculation so it is a percentage of the player's max sprint speed. This should make it so the functionality works consistently across different sprint speeds.

Update: Mar 11, 2023 @ 2:12am

Fixed addon not working in SP due to stupid "predicted hook" crap

Fixed error when sprinting without weapons

Added "passive" holdtype to the rifle anim list

Update: Mar 10, 2023 @ 8:48am