Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cruel Simpleton
Viser 1–10 av 16 bidrag
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Oppdatering: 30. mai @ 10.42

Contrib. [eXish]
- Fixed rule 7 on a TP autosolve not checking for strikes properly

Oppdatering: 3. aug. 2024 @ 20.29

Contrib. [eXish]
- Added a frame of delay between multiple presses on TP to allow for TP to detect if a strike occurred midway

Oppdatering: 22. apr. 2024 @ 10.17

Contrib. [eXish]
- Recoded rule 4's hold processing to hopefully fix the infinite holding issue some people have

Oppdatering: 28. mars 2024 @ 10.48

Contrib. [eXish]
- Attempt to fix issue of the hold checker not incrementing time properly by changing it from the frame dependent Update to the frame independent FixedUpdate
- Made it so the holding logging line doesn't appear in game

Oppdatering: 11. des. 2023 @ 8.46

Added another TP handler message for invalid commands

Oppdatering: 4. okt. 2023 @ 11.34

TP: Added fail safe for when the "press" command is sent with no number

Oppdatering: 27. sep. 2023 @ 10.47

Fixed a bug where 2 strikes are given if a wrong answer is inputted on rule 8

Oppdatering: 2. sep. 2023 @ 13.25

Fixed morse and black hole tp

Oppdatering: 18. aug. 2023 @ 4.35

TP black hole input only strikes once when not expected

Oppdatering: 6. aug. 2023 @ 23.39

Fixed tp bug when morse is not expected, but submitted