Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Cruel Simpleton
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Uppdatering: 30 maj @ 10:42

Contrib. [eXish]
- Fixed rule 7 on a TP autosolve not checking for strikes properly

Uppdatering: 3 aug, 2024 @ 20:29

Contrib. [eXish]
- Added a frame of delay between multiple presses on TP to allow for TP to detect if a strike occurred midway

Uppdatering: 22 apr, 2024 @ 10:17

Contrib. [eXish]
- Recoded rule 4's hold processing to hopefully fix the infinite holding issue some people have

Uppdatering: 28 mar, 2024 @ 10:48

Contrib. [eXish]
- Attempt to fix issue of the hold checker not incrementing time properly by changing it from the frame dependent Update to the frame independent FixedUpdate
- Made it so the holding logging line doesn't appear in game

Uppdatering: 11 dec, 2023 @ 8:46

Added another TP handler message for invalid commands

Uppdatering: 4 okt, 2023 @ 11:34

TP: Added fail safe for when the "press" command is sent with no number

Uppdatering: 27 sep, 2023 @ 10:47

Fixed a bug where 2 strikes are given if a wrong answer is inputted on rule 8

Uppdatering: 2 sep, 2023 @ 13:25

Fixed morse and black hole tp

Uppdatering: 18 aug, 2023 @ 4:35

TP black hole input only strikes once when not expected

Uppdatering: 6 aug, 2023 @ 23:39

Fixed tp bug when morse is not expected, but submitted